A new one-year PDF subscription to xDev Magazine is also included, beginning with issue 16.1 (Jan/Feb 2018). The offer also includes digital (PDF) issues of Year 16 of the magazine. The book is black-and-white interior and a full-color cover. This special bundle includes a 500+page perfect-bound printed book of all the issues of xDev Magazine magazine published in year 15 (15.1 - 15.6, January 2017-December 2017. Take advantage of the savings and order today. It's perfect!Bought individually these items could cost as much as $130 (depending on the cost of shipping the book to your location), but with this special bundle you can save up to 24%: the Welcome to Xojo bundle is just $99 with free shipping of the book!But you must hurry: we only have a limited supply of the printed Year 15 book and this offer may end at any time. That's a total of 12 issues of the magazine - two years worth of great learning! You get some previously published material to get you started, plus a new subscription to keep you reading for the next year. Free shipping (up to a $30 value if you're not in the U.S.).A one-year subscription to xDev in digital format (PDF) beginning with the 16.1 (Jan/Feb 2018) issue.Year 15 of the magazine in digital format (PDF).Year 15 of the magazine in printed book format ($60 value over 500 pages thick).
And you save as much as 34% over the non-bundle price!Here is what's included in the bundle: It's the perfect way to get started programming with Xojo. This bundle includes six back issues of the magazine, plus a one-year subscription so you'll be learning all about Xojo for the next year. To welcome you to the exciting world of Xojo programming, we've put together a terrific bundle. We're primarily a digital publication now (back issues are collected into printed books if you prefer print), and our PDF edition is ideally formatted for digital reading on iPads and tablets. Plus we keep you up-to-date on news in the Xojo community. Each bimonthly issue of the magazine is packed with in-depth features, tutorials, and regular columnists.
#XOJO BOOKS HOW TO#
#XOJO BOOKS CODE#
This 400 page volume covers a lot of interesting chapters and includes a lot of useful examples with source code:Īnd there are two games with step-by-step code explanations to help you build your own. Step by step you learn more and more when you move through the more advanced topics. Alwaysbusy’s Corner did some humble contributions to the more advanced topics.įor the novice Xojo user, you quickly can get started and learn about the basics of graphics.
#XOJO BOOKS MANUAL#
In his well known swift (no pun intended) style, Eugene has written the reference manual for you. If you ever wondered how stuff is done with the canvas control in Xojo, this is the book you need to have on your virtual shelf. I Wish I Knew How To… Program the Canvas Control with Xojo Desktop is the latest book of Eugene Dakin in his excellent I Wish I Knew How To… series. Program the Canvas Control with Xojo Desktop